With Qubicle you can keep it simple: just start creating and have fun Qubicle is a feature-packed voxel editor that is used to create games like Crossy Road and Shooty Skies. This optimization process saves up to 90% of the polycount which is of course crucial for game development. Here's the tutorial video (1 min.) I made for the assets storeĪpart from the distinctive look you get when using voxels one main advantage is the time you save creating assets. ![]() Qubicle Constructor is really easy to learn and use. ![]() One of my clients who made a video using Qubicle models ( this one) told me that his wife who never in her live worked with a 3d modeling tool before helped him creating assets for his film. I guess every one can build with voxels (that's in my opinion one of the reasons why Minecraft is so successful). So if you like to develop a game and fear the amount of work which is involved creating proper conventional low poly models you might try something new.
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